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June 21, 1994 / Last updated : September 1, 2020 irfan CVPR

Paper in IEEE CVPR (1994) on A Vision system for observing and extracting facial action parameters”

Abstract We describe a computer vision system for observing the “action units” of a face using video sequences as input. The visual observation (sensing) is achieved by using an optimal estimation optical flow method coupled with a geometric and a physical (muscle) model describing the facial structure. This modeling results in a time-varying spatial patterning […]

May 3, 1990 / Last updated : September 1, 2020 irfan Thesis

Irfan Essa’s MS Thesis (1990) on “Contact detection, collision forces and friction for physically based virtual world modeling”

Abstract Detection of contact and calculation of collision forces is an important problem in any kind of physical multi-body simulation. For computer graphics and physically-based animation, it is especially important to devise methods that combine efficient computational methods with powerful existing graphics tools if one is to obtain a realistic, real-time virtual world. Most of the physical simulations are computationally expensive, […]

Thingworld
March 13, 1990 / Last updated : March 20, 2023 irfan SIGGRAPH

Paper in ACM SIGGRAPH Symposium on Interactive 3D Graphics (1990) “The ThingWorld modeling system: Virtual Sculpting by Modal Forces”

We describe a real-time solid modeling system that is based on the physical analogy of forming clay by applying forces. The system is implemented by simulating real materials as they react to user-supplied forces. Unlike other physically-based modeling approaches, the Thingworld system allows the user to restrict forming action to simple global deformations during the initial “roughing in” phase of modeling, and then later concern themselves with detailing.

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Recent Posts

Award-winning paper in ICML 2024 on “VideoPoet: A large language model for zero-shot video generation.”
July 22, 2024
ACM SIGGRAPH Seminal Graphics Papers, Volume 2. Published as part of SIGGRAPH 50th Anniversary Meeting in 2023
August 9, 2023
Paper in UIST 2023 on “Slide Gestalt: Automatic Structure Extraction in Slide Decks for Non-Visual Access”
April 23, 2023
Award-winning paper in ICLR 2023 on “Emergence of Maps in the Memories of Blind Navigation Agents”
March 22, 2023
Paper in ICLR 2023 on “Discrete Predictor-Corrector Diffusion Models for Image Synthesis”
March 10, 2023
Some recent publications for 2023
March 10, 2023
Publications in 2022
December 31, 2022
Paper in NeurIPS 2022 on “VER: Scaling On-Policy RL Leads to the Emergence of Navigation in Embodied Rearrangement”
December 7, 2022
Paper in ACM UIST 2022 on “Synthesis-Assisted Video Prototyping From a Document”
October 15, 2022
Paper in ECCV 2022 on “BLT: Bidirectional Layout Transformer for Controllable Layout Generation”
October 7, 2022

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